Bumps [tar](https://github.com/isaacs/node-tar) from 6.2.0 to 6.2.1.
<details>
<summary>Commits</summary>
<ul>
<li><a
href="https://github.com/isaacs/node-tar/commit/bef7b1e4ffab822681fea2a9b22187192ed14717"><code>bef7b1e</code></a>
6.2.1</li>
<li><a
href="https://github.com/isaacs/node-tar/commit/fe8cd57da5686f8695415414bda49206a545f7f7"><code>fe8cd57</code></a>
prevent extraction in excessively deep subfolders</li>
<li><a
href="https://github.com/isaacs/node-tar/commit/fe7ebfdcede1f8a2e65db12e19ecc4b3a9934648"><code>fe7ebfd</code></a>
remove security.md</li>
<li>See full diff in <a
href="https://github.com/isaacs/node-tar/compare/v6.2.0...v6.2.1">compare
view</a></li>
</ul>
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**Fix e2e broken caused by website modification**
- Add back "GameTitle" for **Linux Odyssey** in header
- Delete echo hint in quest **move** (It stucks the testing)
- Modify paths for several testing describes
- Fix type problems in command.ts
# TypeScript Project References
Change shared packages to use [project
reference](https://www.typescriptlang.org/docs/handbook/project-references.html).
Project references allow TypeScript to automatically build dependency
packages. By this change, we can speed up and simplify the building
process of `server` and `app`. Vite doesn't support project references
yet, so we need to run `yarn workspace app build:refs` before starting
Vite, or you can simply run `yarn build` to build everything.
# ts-node and SWC
Inspired by @chreamy #106 , I changed to use ts-node as dev-server
runner, and use [swc](https://swc.rs/) for loader to speed up, which
remove the needs of having a separate tsc daemon.