able to run server without in docker

This commit is contained in:
wancat committed 2024-02-05 12:41:07 +08:00
1 parent 19cd66475c
commit ec4e97a7d6
4 files changed
+4 -8

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+1 -2
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@@ -15,8 +15,7 @@
"app": "yarn workspace app dev",
"app:local": "yarn workspace app dev:local",
"build": "yarn workspaces foreach -Apt run build",
"watch": "yarn workspaces foreach -Rpi --from '{server,app}' run watch",
"build:watch": "concurrently -n server,file-graph,utils,models,constants -c blue,green,yellow,cyan,red \"tsc -w -p server\" \"tsc -w -p packages/file-graph\" \"tsc -w -p packages/utils\" \"tsc -w -p packages/models\" \"tsc -w -p packages/constants\"",
"dev": "yarn workspaces foreach -Rpi --from '{server,app}' run watch",
"server": "yarn workspace server dev",
"cli": "yarn workspace client start",
"lint": "eslint .",
+2 -1
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@@ -44,7 +44,7 @@ const config = {
bugReportUrl: getUrl('BUG_REPORT_URL', ''),
docker: {
network: get('DOCKER_NETWORK', 'linux-odyssey-players'),
network: get('DOCKER_NETWORK', 'host'),
defaultImage: get('QUEST_IMAGE', 'linuxodyssey/quest-base'),
imagePrefix: get('DOCKER_PREFIX', 'linuxodyssey/quest-'),
mountQuest: get('MOUNT_QUEST', ''),
@@ -57,6 +57,7 @@ const config = {
}
config.baseUrl = get('BASE_URL', `http://${config.host}:${config.port}`)
config.backendUrl = get('BACKEND_URL', config.baseUrl)
config.testing = {
enabled: !config.isProduction && process.env.TESTING === 'true',
username: get('TESTING_USERNAME', ''),
+1 -3
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@@ -16,8 +16,6 @@ const containerOptions = {
},
}
// const network = engine.getNetwork(config.dockerNetwork)
export function createContainer(name, questId) {
const option = {
...containerOptions,
@@ -56,7 +54,7 @@ export async function attachContainer(container, { token }) {
Tty: true,
Env: [
`TOKEN=${token}`,
`API_ENDPOINT=http://backend:3000`,
`API_ENDPOINT=${config.backendUrl}`,
'ZDOTDIR=/etc/zsh',
],
})
-2
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@@ -41,7 +41,6 @@ async function loadGlobalExceptions() {
export async function loadAndUpdateQuests() {
await Quest.deleteMany({})
const { exceptions } = await loadGlobalExceptions()
console.log(exceptions)
return mapQuests(async (id, questPath) => {
const files = await fs.readdir(questPath)
if (!files.includes('game.yml')) {
@@ -64,7 +63,6 @@ export async function loadAndUpdateQuests() {
quest.exceptions.push(...exceptions)
await quest.save()
} catch (error) {
console.error(error)
logger.error(`Error parsing quest`, { id, error })
throw new QuestValidationError(`Error parsing quest`, id, error)
}