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https://github.com/linux-odyssey/linux-odyssey.git
synced 2026-11-06 03:20:13 +08:00
feat: refactor stage to multiple route design
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@@ -8,7 +8,7 @@ stages:
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- id: helloworld
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condition:
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command:
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- echo Hello World!
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- echo Hello World
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responses:
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- type: narrative
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content:
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@@ -22,12 +22,13 @@ stages:
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- 由於長久以來依賴於薩加,世人已失去了「指令」的力量,即將走向衰敗和滅亡的命運。
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- 你的任務,就是找回被世人遺忘的指令,奪回 Linux 之根,成為 Linux 之王。
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- 首先,你必須要學會如何使用指令。
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- 一個指令是由一個指令名稱和一些參數所組成的,而指令名稱和參數之間是以空白字元分隔。
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- 例如,你可以輸入 `ls` 來查看目前的目錄下有哪些檔案。
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- 你要學習的第一個指令,是「發現」的指令:`ls`。ls 可以用來查看一個目錄中有哪些檔案。
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- 現在,請你輸入 `ls` 來查看目前的目錄下有哪些檔案。
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hints:
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- 使用 `ls` 指令來查看目前的目錄下有哪些檔案。
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next: ls
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- id: ls
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requirements:
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- helloworld
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condition:
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command:
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- ls
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@@ -47,8 +48,9 @@ stages:
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hints:
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- 使用 `cat [檔案名稱]` 指令來查看檔案內容。
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- 使用 `Tab` 鍵來取得指令提示。
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next: cat
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- id: cat
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requirements:
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- ls
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condition:
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command:
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- cat forgotten_scroll.txt
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@@ -58,8 +60,9 @@ stages:
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content:
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- 你找到的是一個被遺忘的卷軸,上面寫著解除封印的咒語。
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- 使用你已經知道的 `echo` 指令來詠唱咒語。
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next: echo
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- id: echo
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- id: END
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requirements:
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- cat
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condition:
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command:
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- echo Unix, rise and guide me!
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@@ -72,4 +75,3 @@ stages:
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content:
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- 恭喜您,我的指令官,您已成功解除了封印。
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- 請跟著在接下了關卡,一步步取回 Linux 之根吧!
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next: END
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@@ -36,7 +36,6 @@ export async function newCommand(req, res) {
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}
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session.lastActivityAt = new Date()
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await session.save()
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const c = new Command({
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session,
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@@ -54,4 +53,5 @@ export async function newCommand(req, res) {
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console.log(response)
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res.status(201).json(response)
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await session.save()
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}
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@@ -50,20 +50,15 @@ export default class CommandHandler {
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const graph = new FileGraph(this.session.graph)
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graph.discover(this.additionalData.discover)
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this.session.graph = graph
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await this.session.save()
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}
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async run() {
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const quest = await Quest.findById(this.session.quest)
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const stage = quest.stages.find((s) => s.id === this.session.progress)
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if (!stage) {
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console.error('stage not found', this.session.progress)
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return {}
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}
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this.handleEvent()
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this.handleCommand()
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getStages() {
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return this.quest.stages.filter((s) =>
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s.requirements.every((r) => this.session.completed.includes(r))
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)
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}
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matchStage(stage) {
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const commandMatch = checkMatch(
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stage.condition.command,
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this.commandInput.command
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@@ -79,22 +74,39 @@ export default class CommandHandler {
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if (!commandMatch || !outputMatch || !errorMatch) return {}
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this.session.completion.push(this.session.progress)
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this.session.completed.push(stage.id)
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this.session.hints.push(...stage.hints)
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this.session.progress = stage.next
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await this.session.save()
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if (stage.next === 'END') {
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if (stage.id === 'END') {
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this.session.status = 'finished'
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this.session.finishedAt = new Date()
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await this.session.save()
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}
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return {
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responses: stage.responses,
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hints: stage.hints,
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end: stage.next === 'END',
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}
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}
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async run() {
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this.quest = await Quest.findById(this.session.quest)
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const stages = this.getStages()
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if (stages.length === 0) {
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console.error('stage not found', this.session.progress)
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return {}
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}
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console.log('stages', stages)
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this.handleEvent()
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this.handleCommand()
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const response = stages.reduce(
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(r, s) => ({ ...r, ...this.matchStage(s) }),
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{}
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)
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return {
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end: this.session.status === 'finished',
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...response,
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}
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}
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}
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@@ -15,6 +15,12 @@ const stageSchema = new Schema({
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type: String,
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required: true,
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},
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requirements: [
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{
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type: String,
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required: true,
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},
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],
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condition: {
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command: {
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type: [String],
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@@ -39,8 +39,7 @@ const Session = model(
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default: Date.now,
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required: true,
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},
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progress: String,
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completion: [String],
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completed: [String],
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hints: [String],
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graph: {
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type: nodeSchema,
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+1
-1
@@ -392,7 +392,7 @@ components:
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type: string
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description: current stage id
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example: helloworld
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completion:
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completed:
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type: array
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description: list of completed stage ids
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items:
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