fix: use wrong parsed command body (#182)

This commit is contained in:
Justin Lin authored and GitHub committed 2025-04-26 18:48:04 +08:00
commit 698dc368e6
2 files changed
+7 -3

No files matched your search

+5 -1
View File
@@ -76,6 +76,10 @@ main()
console.log(
'發生預期外的錯誤,請嘗試重新啟動 Quest,如果問題持續發生,請幫我們填寫右上角的錯誤回報表單。'
)
console.error(err)
if (err.response && err.response.data) {
console.log(err.response.data)
} else {
console.log(err)
}
exit(1)
})
@@ -45,10 +45,10 @@ export const newCommand = asyncHandler(async (req: Request, res: Response) => {
new CLIFileExistenceChecker(session.containerId!)
)
const event = await gameSession.runCommand(body)
const event = await gameSession.runCommand(command)
const c = new Command({
...body,
...command,
session: sessionId,
stage: event,
})