Files
linux-odyssey/server/src/utils/quest.js
T

71 lines
1.8 KiB
JavaScript

import fs from 'fs/promises'
import path from 'path'
import yaml from 'yaml'
import { Quest } from '@linux-odyssey/models'
import logger from './logger.js'
const questDirectory = path.join(process.cwd(), '..', 'quests')
class QuestValidationError extends Error {
constructor(message, questId, error) {
super(message)
this.name = 'QuestValidationError'
this.questId = questId
this.error = error
}
}
async function mapQuests(callback) {
const questNames = await fs.readdir(questDirectory, {
withFileTypes: true,
})
return Promise.all(
questNames
.filter((dirent) => dirent.isDirectory() && !dirent.name.startsWith('.'))
.map((dirent) => {
const id = dirent.name
const questPath = path.join(questDirectory, id)
return callback(id, questPath)
})
)
}
export async function loadAndUpdateQuests() {
await Quest.deleteMany({})
return mapQuests(async (id, questPath) => {
const files = await fs.readdir(questPath)
if (!files.includes('game.yml')) {
throw new QuestValidationError(`Missing game.yml`, id)
}
try {
const body = await fs.readFile(path.join(questPath, 'game.yml'), 'utf-8')
const questData = yaml.parse(body, {
merge: true,
})
const image = files.includes('Dockerfile') ? id : 'base'
const quest = new Quest({
_id: id,
image,
...questData,
})
await quest.save()
} catch (error) {
logger.error(`Error parsing quest`, { id, error })
throw new QuestValidationError(`Error parsing quest`, id, error)
}
})
}
export async function getQuestDockerfiles() {
const quests = await mapQuests(async (id, questPath) => {
const files = await fs.readdir(questPath)
return files.includes('Dockerfile') ? { id, questPath } : null
})
return quests.filter((quest) => quest !== null)
}