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https://github.com/linux-odyssey/linux-odyssey.git
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54 lines
1.2 KiB
JavaScript
54 lines
1.2 KiB
JavaScript
export default class DAG {
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constructor(nodes) {
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this.nodes = new Map(nodes.map((node) => [node._id, node]))
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this.edges = new Set()
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this.layers = []
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this.nodes.forEach((_, id) => {
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this.setLayer(id)
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this.addEdges(id)
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})
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}
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get(id) {
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return this.nodes.get(id)
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}
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getNodes() {
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return Array.from(this.nodes.values())
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}
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getEdges() {
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return Array.from(this.edges.values())
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}
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setLayer(id) {
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console.log(`setLayer(${id})`)
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const node = this.nodes.get(id)
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if (!node) {
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throw new Error(`Node ${id} not found`)
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}
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if (node.layer !== undefined) {
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return node.layer
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}
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const previousLayer = node.requirements.map((rId) => this.setLayer(rId))
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node.layer = Math.max(...previousLayer, 0) + 1
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if (this.layers.length < node.layer) {
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this.layer.push(1)
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} else {
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this.layers[node.layer - 1] += 1
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}
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node.count = this.layers[node.layer - 1]
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return node.layer
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}
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addEdges(id) {
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const node = this.nodes.get(id)
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if (!node) {
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throw new Error(`Node ${id} not found`)
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}
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node.requirements.forEach((rId) => {
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this.edges.add([rId, id])
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})
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}
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}
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