fix using Ref<any> type

This commit is contained in:
Chen, Tai-Lin committed 2024-03-04 23:38:18 +08:00
1 parent ba43b4c5e8
commit ddaefca5fb
5 files changed
+35 -13

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+2 -2
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@@ -1,5 +1,5 @@
<script setup lang="ts">
import { computed, onMounted, Ref, ref } from 'vue'
import { computed, onMounted, ref } from 'vue'
import { RouterLink, useRouter } from 'vue-router'
import { useToast } from 'vue-toastification'
import api from '../utils/api'
@@ -27,7 +27,7 @@ const password = ref('')
const errorMessage = ref('')
const toast = useToast()
const availableMethods: Ref<any> = ref({})
const availableMethods = ref<{ [key: string]: boolean }>({})
onMounted(async () => {
const res = await api.get('/auth/available-methods')
availableMethods.value = res.data
+16 -5
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@@ -1,13 +1,15 @@
<script setup lang="ts">
import { ref, onMounted, Ref } from 'vue'
import { ref, onMounted } from 'vue'
const cw = ref(0)
const ch = ref(0)
const fallingCharArr: any = ref([])
const fallingCharArr = ref<
{ value: string; x: number; y: number; speed: number }[]
>([])
const fontSize = ref(16)
const maxColums = ref(0)
const charArr = ['0', '1', '', '', '']
const ctx: Ref<any> = ref(null)
const ctx = ref<CanvasRenderingContext2D | null>(null)
const randomInt = (min: number, max: number) => {
return Math.floor(Math.random() * (max - min) + min)
@@ -17,10 +19,16 @@ const randomFloat = (min: number, max: number) => {
return Math.random() * (max - min) + min
}
const draw = (point: any) => {
const draw = (point: {
value: string
x: number
y: number
speed: number
}) => {
point.value = charArr[randomInt(0, charArr.length)].toUpperCase()
if (point.y < 0) point.speed = randomFloat(10, 20)
if (ctx.value === null) return
ctx.value.fillStyle = '#0F0'
ctx.value.font = `${fontSize.value}px san-serif`
ctx.value.fillText(point.value, point.x, point.y)
@@ -33,6 +41,7 @@ const draw = (point: any) => {
}
const update = () => {
if (ctx.value === null) return
ctx.value.fillStyle = 'rgba(0,0,0,0.05)'
ctx.value.fillRect(0, 0, cw.value, ch.value)
@@ -48,7 +57,7 @@ onMounted(() => {
ch.value = document.documentElement.clientHeight
maxColums.value = cw.value / fontSize.value
const canvas: any = document.querySelector('canvas')
const canvas = document.querySelector('canvas') as HTMLCanvasElement
ctx.value = canvas.getContext('2d')
canvas.width = cw.value
@@ -58,6 +67,8 @@ onMounted(() => {
fallingCharArr.value.push({
x: i * fontSize.value,
y: randomFloat(-500, 0),
value: '',
speed: 0,
})
}
+3 -2
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@@ -1,11 +1,12 @@
<script setup lang="ts">
import { Ref, onMounted, ref } from 'vue'
import { onMounted, ref } from 'vue'
import { useTerminal } from '../store/session'
const terminal: Ref<any> = ref(null)
const terminal = ref<HTMLElement | null>(null)
onMounted(() => {
const term = useTerminal()
if (!terminal.value) return
term.mount(terminal.value)
window.addEventListener('resize', () => term.resizeScreen())
})
+6 -2
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@@ -1,19 +1,21 @@
<script setup lang="ts">
import { Ref, ref, onMounted, onUnmounted } from 'vue'
import { ref, onMounted, onUnmounted } from 'vue'
import TreeChart from './TreeChart.vue'
const treeRef: Ref<any> = ref(null)
const treeRef = ref<HTMLElement | null>(null)
let pos = { top: 0, left: 0, x: 0, y: 0 }
function mouseMoveHandler(e: any) {
const dx = e.clientX - pos.x
const dy = e.clientY - pos.y
if (treeRef.value === null) return
treeRef.value.scrollTop = pos.top - dy
treeRef.value.scrollLeft = pos.left - dx
}
function mouseUpHandler() {
if (treeRef.value === null) return
treeRef.value.style.cursor = 'grab'
treeRef.value.style.removeProperty('user-select')
@@ -22,6 +24,7 @@ function mouseUpHandler() {
}
function mouseDownHandler(e: any) {
if (treeRef.value === null) return
treeRef.value.style.cursor = 'grabbing'
treeRef.value.style.userSelect = 'none'
@@ -37,6 +40,7 @@ function mouseDownHandler(e: any) {
}
onMounted(() => {
if (treeRef.value === null) return
treeRef.value.style.cursor = 'grab'
treeRef.value.addEventListener('mousedown', mouseDownHandler)
})
+8 -2
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@@ -1,11 +1,17 @@
<script setup lang="ts">
import { Ref, ref, onMounted } from 'vue'
import { ref, onMounted } from 'vue'
import { useToast } from 'vue-toastification'
import DynamicBackground from '../components/DynamicBackground.vue'
import GameHeaderPart from '../components/GameHeaderPart.vue'
import api from '../utils/api'
const leaderboard: Ref<any> = ref([])
const leaderboard = ref<
{
username: string
score: number
completedQuests: string[]
}[]
>([])
const toast = useToast()
async function getLeaderboard() {