refactor: remove condition tests and update file node interfaces in game session

TODO: replace "folder" with "directory"
This commit is contained in:
Justin Lin committed 2025-04-24 18:10:47 +08:00
1 parent 0685d71299
commit 7e50c8e06c
6 files changed
+46 -46

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+11 -17
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@@ -1,6 +1,5 @@
import { GameSession } from '@linux-odyssey/game'
import { GameSession, commandSchema } from '@linux-odyssey/game'
import { Command, Session } from '@linux-odyssey/models'
import { matchedData } from 'express-validator'
import type { Request, Response } from 'express'
import { pushToSession } from '../socket.js'
import { finishSession } from '../../models/sessionManager.js'
@@ -9,7 +8,7 @@ import { questManager } from '../../models/quest.js'
import { CLIFileExistenceChecker } from '../../containers/cli.js'
export const newCommand = asyncHandler(async (req: Request, res: Response) => {
const { command, pwd, output, error, params } = matchedData(req)
const command = commandSchema.parse(req.body)
console.log('command', command)
@@ -31,16 +30,6 @@ export const newCommand = asyncHandler(async (req: Request, res: Response) => {
session.lastActivityAt = new Date()
const c = new Command({
session,
command,
pwd,
output,
error,
})
await c.save()
const quest = await questManager.get(session.quest)
if (!quest) {
res.status(404).json({ message: 'quest not found' })
@@ -53,12 +42,17 @@ export const newCommand = asyncHandler(async (req: Request, res: Response) => {
new CLIFileExistenceChecker()
)
const event = await gameSession.runCommand(c)
const event = await gameSession.runCommand(command)
console.log('event', event)
if (event) {
c.stage = event
await c.save()
const c = new Command({
...command,
session: sessionId,
stage: event,
})
await c.save()
if (event) {
session.completedEvents = gameSession.completedEvents
if (gameSession.isFinished()) {