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refactor: remove condition tests and update file node interfaces in game session
TODO: replace "folder" with "directory"
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@@ -2,9 +2,9 @@ export { default as File, FileObject } from './file.js'
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export { default as FileNode } from './fileNode.js'
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export { default as FileGraph, Event } from './fileGraph.js'
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export interface INode {
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export interface IFileNode {
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path: string
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type: string
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discovered: boolean
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children?: INode[]
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children?: IFileNode[]
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}
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