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refactor: remove condition tests and update file node interfaces in game session
TODO: replace "folder" with "directory"
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@@ -1,13 +0,0 @@
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import { describe, it, expect } from '@jest/globals'
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import { conditionSchema } from '../src/index.js'
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describe('parsing condition', () => {
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it('should parse condition', () => {
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const condition = {
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command: ['^echo start$'],
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output: ['^start$'],
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}
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const result = conditionSchema.safeParse(condition)
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expect(result.error).toBeUndefined()
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})
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})
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