refactor: add getOrCreateSession to simplify process

This commit is contained in:
wancat committed 2023-10-30 22:43:27 +08:00
1 parent 11bc793b12
commit 5a7c4da628
6 files changed
+72 -32

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@@ -1,5 +1,8 @@
import { Session } from '@linux-odyssey/models'
import { createNewSession } from '../../game/sessionManager.js'
import {
createNewSession,
getOrCreateActiveSession,
} from '../../game/sessionManager.js'
function sessionSummary(session) {
return {
@@ -82,3 +85,14 @@ export async function deleteSessionById(req, res) {
res.status(500).json({ message: err.message })
}
}
export async function getActiveSession(req, res) {
const { quest_id } = req.body
try {
const session = await getOrCreateActiveSession(req.user, quest_id)
res.json(sessionDetail(session))
} catch (err) {
console.error(err)
res.status(500).json({ message: err.message })
}
}
+1
View File
@@ -5,6 +5,7 @@ const router = Router()
router.get('/', sessionController.getSessionList)
router.post('/', sessionController.createSession)
router.post('/active', sessionController.getActiveSession)
router.get('/:id', sessionController.getSessionById)
router.delete('/:id', sessionController.deleteSessionById)
+19 -5
View File
@@ -10,11 +10,13 @@ async function deactivateSessions(user, quest) {
})
return Promise.all(
sessions.map((session) => {
return deleteContainer(session.containerId).then(() => {
session.status = 'inactive'
session.containerId = null
return session.save()
})
return deleteContainer(session.containerId)
.catch(console.error)
.finally(() => {
session.status = 'inactive'
session.containerId = null
return session.save()
})
})
)
}
@@ -48,3 +50,15 @@ export async function createNewSession(user, questId) {
await session.save()
return session
}
export async function getOrCreateActiveSession(user, questId) {
const session = await Session.findOne({
user,
quest: questId,
status: 'active',
})
if (session) {
return session
}
return createNewSession(user, questId)
}