feat: load user progress and check before click

* not display completed and unlocked status yet
This commit is contained in:
Lin, Hung-Shin committed 2023-11-16 13:22:24 +08:00
1 parent 34e9b20f2e
commit 08e28f7725
1 file changed
+27 -15
+27 -15
View File
@@ -1,20 +1,14 @@
<template>
<div>
<h1 class="text-text-primary text-xl">Quest Map</h1>
<!-- <div class="flex flex-col items-center">
<div v-for="layer in layers" :key="layer" class="flex flex-row">
<div v-for="node in layer" :key="node.name">
<div class="text-text m-5">{{ node.name }}</div>
</div>
</div>
</div> -->
<div ref="chartContainer" style="width: 410px; height: 450px"></div>
<div ref="chartContainer" style="width: 600px; height: 600px"></div>
</div>
</template>
<script setup>
import { ref, onMounted } from 'vue'
import { useRouter } from 'vue-router'
import { useToast } from 'vue-toastification'
import { use, init } from 'echarts/core'
import { GraphChart } from 'echarts/charts'
import { SVGRenderer } from 'echarts/renderers'
@@ -40,10 +34,17 @@ async function getQuests() {
}
}
async function getProgress() {
try {
const res = await api.get('/users/me')
return res.data.progress
} catch (err) {
console.error(err)
throw err
}
}
const genOption = (nodes, edges) => ({
title: {
text: 'Quest Map',
},
rendener: 'svg',
tooltip: {},
animationDurationUpdate: 1500,
@@ -74,16 +75,21 @@ const genOption = (nodes, edges) => ({
],
})
function getOption(quests) {
function getOption(quests, progress) {
const dag = new DAG(quests)
console.log(progress)
const nodes = dag.getNodes().map((node) => ({
id: node._id,
name: node.title,
x: marginX * node.index - (marginX * dag.getLayer(node._id)) / 2,
y: marginY * node.layer,
completed: progress[node._id]?.completed || false,
unlocked: node.requirements.every((req) => progress[req]?.completed),
}))
console.log(nodes)
const edges = dag.getEdgesArray().map((edge) => ({
source: edge[0],
target: edge[1],
@@ -92,6 +98,7 @@ function getOption(quests) {
}
const router = useRouter()
const toast = useToast()
function initChart(option) {
console.log('initChart', chartContainer.value)
@@ -99,16 +106,21 @@ function initChart(option) {
chartInstance.setOption(option)
chartInstance.on('click', (params) => {
const {
data: { id },
data: { id, unlocked },
} = params
router.push({ name: 'game', params: { questId: id } })
if (unlocked) {
router.push({ name: 'game', params: { questId: id } })
} else {
toast.warning('You have not completed the previous quest yet!')
}
})
}
onMounted(async () => {
const quests = await getQuests()
const option = getOption(quests)
const progress = await getProgress()
const option = getOption(quests, progress)
initChart(option)
})
</script>